Marvel’s Guardians of the Galaxy

Marvel’s Guardians of the Galaxy releases later at this time and NVIDIA has offered us with a evaluate code for it. As such, and earlier than publishing our PC Performance Analysis, we’ve determined to share some Ray Tracing and DLSS benchmarks.
For these benchmarks, we used an Intel i9 9900K with 16GB of DDR4 at 3600Mhz, and NVIDIA’s RTX 3080. We additionally used Windows 10 64-bit and the GeForce 496.13 driver.
Marvel’s Guardians of the Galaxy encompasses a built-in benchmark instrument. This instrument seems to be consultant of the precise in-game efficiency, which is why we’ve determined to make use of it for our benchmarks.
Let’s begin with DLSS. NVIDIA’s upscaling tech is unimaginable on this recreation. Not solely does it enhance efficiency, however it additionally affords superior anti-aliasing. This is really one of the greatest DLSS implementations, and we extremely suggest utilizing it. Not solely that, however EIDOS Montreal has included a DLSS Sharpening setting in order that PC avid gamers can modify it. Truly superior stuff.

Below you could find some comparability screenshots between native 4K (left) and DLSS Quality (proper). The final screenshot, specifically, reveals the improved anti-aliasing outcomes that DLSS brings to the desk.

Marvel’s Guardians of the Galaxy makes use of Ray Tracing so as to improve its reflections. And, surprisingly sufficient, there are so much of mirrored surfaces on this recreation. So, and opposite to different video games, there’s a noticeable picture distinction between the rasterized and the ray-traced variations.
Below you could find some comparability screenshots. Native 4K Ray Tracing screenshots are on the left and the Non-Ray-Traced screenshots are on the proper.

Naturally, Ray Tracing brings a significant efficiency hit. Thankfully, although, RTX homeowners can allow DLSS. As we’ve already stated, DLSS is a must have on this recreation. By enabling DLSS Quality, we have been capable of get a minimal of 52fps and a median of 69fps at 4K/Max Settings/Ray Tracing. By dropping the Ray Tracing results to Very High (from Ultra), we have been capable of get a relentless 60fps expertise.

Stay tuned for our PC Performance Analysis!
John PapadopoulosJohn is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and extremely helps the modding and indie communities. Before creating DSOGaming, John labored on quite a few gaming web sites. While he’s a die-hard PC gamer, his gaming roots might be discovered on consoles. John liked – and nonetheless does – the 16-bit consoles, and considers SNES to be one of the greatest consoles. Still, the PC platform gained him over consoles. That was primarily attributable to 3DFX and its iconic devoted 3D accelerator graphics card, Voodoo 2. John has additionally written a better diploma thesis on the “The Evolution of PC graphics playing cards.”
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